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For mac instal Kdenlive 23.04.31/26/2024 ![]() Once the DBus issue was solved, there were only some small issues left to fix. When you use this flag, Kdenlive uses QLocalSocket and QLocalServer for communication instead of DBus. Vincent made it possible to build Kdenlive with the cmake flag -DNODBUS=ON. DBus is used for the communication between the render process and the application’s main window. Maybe I experimented with this setting some time ago and then forgot to change it back.If you follow the Kdenlive project closely, you will remember that in the first video cafe we talked about macOS and that a big blocker was that DBus caused trouble with the dmg packaging. There I removed the setting and now the result now is with the correct framerate – 30 fps. But you can edit these settings on Render Project settings in the Presets section.Įdit Render Preset – frame rate is set with denominator ![]() Thus 30/5 = 6 fps.Īt this place the settings are read only so you cannot edit them. You can see at the CLI window (bottom right-hand corner) in the render settings contains two parameters: frame_rate_den=5įrame_rate_den is frame rate denominator. Here is the media information from VLC (6 fps): ![]() Here are the rendering settings (30 fps): Kdenlive doeasn't like the video format and every time ask me to transcode the videos in proper audio format.īut today I made video project only with audio source and subtitles. Is this a bug and is there workaround to achive the desired result?Īt first I thought that the problem is my phone on which I shoot the videos. The same projects can be rendered with the proper frames per second on a Linux computer. The computer is MacBook Pro 13 inches with M2 processor. It is always 6 frames per second no matter of what options I give in Project Settings and on Render Settings. The solution is at the bottom.įor a few months I stumble on a strange way Kdenlive renders the end video.
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